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Critical slow motion combat mod
Critical slow motion combat mod










critical slow motion combat mod

Fixed narration and gibberish playing silently and producing an awkward pause when each corresponding volume setting is set to 0 instead of skipping the sound entirely.Added dialogue setting toggles for “Gibberish” and “Narrator” allowing players to select if they want to hear the narrator, the gibberish or both when talking to NPCs.Reduced the amount of gibberish spoken before the Narrator starts translating.Removed multiple camera presentations to improve pacing.Removed some parts of Goop and Gizmo’s dialogues to improve pacing.

critical slow motion combat mod

  • Removed multiple dialogue fragments to shorten tutorial area length.
  • Removed some parts of Out-of-Date and Best-Before’s dialogues to improve pacing.
  • Updated Best-Before memory to decrease the distance between the Nonos and the Pensai tree.
  • Added Item drop chance for Bunker 101 crates.
  • Added missing loot in empty trenches outside Jagni Fortress.
  • We’ve also added more enemies and loot to these areas to better represent the experience later in the game.

    critical slow motion combat mod

    In order to improve the pacing of the early parts of the game, we’ve edited dialogues to be shorter. Fixed crash when device info contains invalid display data on AMD-based CPUs.Fixed crash with AMD-based CPUs with built-in graphics.Fixed alignment on memory allocation on some buffers to avoid crashes.Update June 7th 2021 This patch has been released for PC and also on PS4 and Xbox One. Update June 8th 2021  We just released a small hotfix (1.4.1) on PlayStation to address the increasing number of stability issues after patch 1.4 on PlayStation 4 Pro and PlayStation 5.












    Critical slow motion combat mod