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Where are arma 3 mods stored
Where are arma 3 mods stored





where are arma 3 mods stored

RegularQuicksaves (default: false) - Makes quick saves use the regular save handler.MaxStdio (default: true) - Raises max file handle limit from 512 to 2048, which should fix "False Save Corruption" bug in most cases.FormCaching (default: true) - Caches recently accessed forms.EnableAchievementsWIthMods (default: true) - Enables achievements when you have mods installed.DisableChargenPrecache (default: false) - "Precache Killer" function, duplicated from RaceMenu.CleanSKSECosaves (default: true) - Deletes SKSE cosaves with no matching save on launch.VerboseLogging (default: false) - Enables more verbose logging in the log file.This fixes the mouse bug but technically the menu works fine with keyboard only. Memory Manager patch and Global Time fix highly recommended. Skyrim SafeSave System Overhaul - Rotating save and optional Hardcore mode SOFT REQUIREMENT - ONLY NEEDED IF YOU WANT PARALLAX PrivateProfileRedirector SE - Faster game start (INI file cacher) Implicit - Required for Custom Skills Framework Prelude to Purgatory - A Lich Custom Skill Tree Required for female texture sets to display in first person. So that 1st person texture swaps work properly Hard Requirement, make sure the version matches your version of SKSE. Highly Recommended to reduce or eliminate freezing and CTD. Gypsy Eyes Caravan - Legacy of the Dragonborn Patch (with optional retexture) One of the recommended mods in this performance guide If you get black textures on glowmapped stuff AIM FIX - total control over the crosshair for archery and magicįor 1st person texture swaps.







Where are arma 3 mods stored