


Check out how to install your Skyrim Special Edition mods on your preferred console (PS4, Xbox One) below when they become available. Well, we’ve got you covered on that part. This big question for console users is likely how to install the mods, especially on the PS4. “They've been doing it with us for a really long time through all our games.” “Our modders, they are awesome developers,” Howard told iDigitalTimes. Even Bethesda game director Todd Howard told iDigitalTimes he isn’t concerned about modders getting their content out up for Skyrim Special Edition players. Give the modders some time to upload your favorite mods. Players can expect a lot of ports of older mods to transfer over to Skyrim Special Edition once the game is released. And PC users have a total of 80 mods available on Bethesda’s website. Xbox One users can look forward to 97 mods, which include better relationship dialogue, black mage armor, spell tweaks, etc. There are currently 25 mods available for the PS4 including a Rich Merchant mod, Scroll crafting and Spell tweaks. You can also change your load order when offline, although the game will tell you that you cannot. You may need to turn your network connection off in the PlayStation ‘settings’ menu, but you can absolutely play Skyrim with mods offline. The easiest way to find the mods will be through Bethesda's official site here. No, you do not need to be online to play with already downloaded mods. 28 with plenty of mods available for the PlayStation 4, Xbox One and PC. It seems if you want the best version of the Skyrim rerelease, Xbox is your bet.Bethesda will officially launch Skyrim Special Edition on Oct. They've chosen to not allow EA Access or Early Access on their platform either, which is something Xbox has embraced. It appears Sony are being very careful with what the allow onto their system, possibly to a fault. In an FAQ it is revealed that while the Xbox One version of the game will have 5GB of storage for mods, the PlayStation 4 will only have 1GB, Now, obviously, by not bringing in external assets, space should most certainly be saved that way, but it is could end up being limiting for some. Well, it looks like the PlayStation version is going to have another pretty serious short coming. Then it seems an agreement was made, with Sony agreeing to let mod support come to the console version of the remaster, but that it wouldn't be able to important external assets. First Bethesda announced that Sony and them hadn't been able to come to an agreement, so the feature would be absent in the PlayStation 4 version.

There was a bit of a tiff between Bethesda and Sony over Skyrim: Special Edition when it came to mods.
